

Unlike in most RTS games, in Warzone 2100 you can build a tank piece by piece. The latter are studied and grant you access to new tech that can be used to create custom units and advanced buildings. Throughout the campaign, your units will demolish a number of structures that reveal artifacts. Warzone 2100 is a very basic game in almost all aspects, even though it offers some good features. From a gameplay point of view, also, it will not impress. A very basic RTS that’s as OK as an indie titleįrom a visual point of view, Warzone 2100 will not impress. In the campaign, you will follow a series of missions that open up the world around you so that you can face new and more challenging threats. Warzone 2100 is not the most popular of RTS titles. There’s nothing against playing with another person, the problem is finding one who would.

The game offers both singleplayer and multiplayer modes out of which the first is your safest bet if you want to find some enjoyment in this game. In Warzone 2100 you play as The Project, a faction that is trying to push back the enemy so that they can rebuild the planet after it was almost destroyed by nuclear incidents.

Wage war to rebuild an almost lost planet Right now, it’s a very basic yet still decent RTS. Since then, it has been left to be handled and improved by the community and, unfortunately, it has not seen a great deal of improvements. MediaFire deleted all the files! Alternate MediaFire downloads:īuginator's note, old thread was getting too big, redoing it here.Warzone 2100 was a nice little project from a while back that had the purpose of creating a real-time strategy game with a Sci-Fi setting. Linux users are advised to use packages from the repositories of their distribution instead.Įxtract the entire contents of the archive.Ĭd to the directory and run the program as "mono FlaME.exe"īlueMaxima created a guide ( Download). MacOS users should download the package provided at If you want the file associations, use the installer to install to a directory with write access, then place the FlaME.exe file from the portable version into that folder. The portable versions needs to be placed in a directory where the program always has write access. When you run the program it will give you the opportunity to locate the folders. The tilesets and at least one object data are needed to be able to make maps. Note: viewtopic.php?f=6&t=11536 is the location of the new map editor based on FlaME.
